Tuesday, July 21, 2009
In the end, John actually annihilated much of Josh's force. However, Josh had one or two tanks remaining in most of his platoons. They ultimately ran out of time, and initially called a draw. However, upon review of the victory point system in Flames, Josh technically won as he destroyed two of John's platoons to his one platoon lost. All of that despite suffering heavy losses to Josh's force! I think part of the issue is John lost his 88mm, which I think is classified as a "platoon" for game purposes. Anyhow, it was a fairly quick game, under two hours I think.
Tuesday, July 14, 2009
We had three morning games scheduled, but due to a lack of minimum players in one game and some no-shows in others, we melded down into two of the modules. The two modules were EAST 1-1 (East Rift: 'These Hallowed Halls', L1-4) and AGLA 1-1 (Aglarond: 'Lost Temple of the Fey Gods', L1-4).
I played in AGLA 1-1 (Aglarond: 'Lost Temple of the Fey Gods', L1-4). I've actually played this module before, so I used a new character: Merrin Berryfoot, a halfling rogue. I have a couple of other characters I've created, including a human Tempus cleric, but I really have wanted to play the halfling rogue. Nicholas DM'd as usual. I think we might have actually had four players (the minimum for a game), but I believe he defected to EAST 1-1. Daniel didn't have his session to DM, so he joined us. He played Fargrim, a dwarf fighter. Angie played her usual character, the gnome bard Roselyn. Joe also played his usual character, the human evoker Gil-Glin. Everyone lived, though Fargrim was dropped and frequently heavily damaged. Of course, he's a fighter.
Wednesday, July 8, 2009
Ben was out front, continuing working on his Eldar for the upcoming Rogue Trader tourney.
There were six players total. A seventh showed up but the eighth wasn't able to make it, so #7 had to sit out.
The campaign is based during the Kursk campaign, specifically at Ponyri Station. Ponyri was a heavily fortified railway station, which sat on the main rail link between Kursk and Orel. It was also a major agricultural marshaling yard area for the surrounding region's collective farms. It would see some of the most brutal fighting of the Kursk campaign.
This was Dan versus Herb.
This time it was CORE 1-3, 'A Sense of Wonder'.
I played Sora, my L3 elven rogue. We also had Joey playing Balasar, his L4 dragonborn sorcerer. Another gamer was playing Rolen, a L2 elven ranger. Willk played William Strongmane, his L3 human shaman (I think). Kal Agrim played Thamoir "Moonflower" Amanodel, a L2 eladrin wizard.
Tim DM'd the module, who'd also DM'd the previous online module I played in (TYMA 1-5 as listed below).
The module was OK. We had some timing issues. I know Willk had some comp problems. Anyhow, we did finish the game. Moonflower got dropped and took some heavy damage but survived. Sora did OK, and I leveled to four after the adventure.
Sunday, July 5, 2009
It wasn't the easiest program to install, a common complaint about the program. But that was OK with me, as it's free. Somethings are worth the effort.
After gabbing in the lobby for a few hours while doing up some Armorcast terrain, I discovered a possible LFR game running, TYMA 1-5. It's the newer Tymanther LFR module, which I believe game out on Wednesday. Anyhow, I figured 'Why not?'.
So I joined up in the room to play TYMA 1-5. The game was run by Tim. Our group included a full house of six. We had a gnome L4 sorcerer named Nyssa, played by Damon. There was Joey playing Balasar, a L4 dragonborn sorcerer. Yes, two sorcerers. Cyril played Skye, a L4 shifter fighter. Rich played Thain, a L3 dwarf warden. Ben A played his L4 bladeling avenger, a worshipper of Ilmater. I played Sora, my L3 elven rogue.
The game went pretty well, better than I thought. I've gamed online for years, since the mid 90s. The "all-in-one" system, with maps and so forth, is a godsend to gamers. Everything you need is there. We finished in a bit more than average real life time, but online gaming can often stretch on a hair longer.
This is a screen shot of Open RPG in use during the game. You can, of course, rearrange the various windows to your liking.
For more info on Open RPG: http://www.openrpg.com/
Friday, July 3, 2009
Guys played on a felt mat with some appropriate terrain. Hot Wheels trucks?! Anyhow, don't know how this one turned out. A draw perhaps?
Ben at work as usual on his Eldar. He blended up a nice pink color for his Eldar Hearts vehicle unit. I will try and get a photo of all his stuff if he brings them next week.
Monday, June 29, 2009
There were three afternoon sessions scheduled: DALE 1-1 (Dalelands: 'The Propect', L1-4), EAST 1-4 (East Rift: 'Darkness In Delzimmer', L1-4) & TYMA 1-2 (Tymanther: 'Taking Stock of the Situation', L4-7). Unfortunately, there were not enough people for David's EAST 1-4, but the rest continued as planned. I played in DALE 1-1.
The evening sessions scheduled were: DRAG 1-1 (Dragon Coast: 'Many Hands Make Light Work', L1-4), LURU 1-1 (Luruar: 'Slivers of Eaerlann', L4-7) & an unknown (to me) Paragon tier adventure. I played in DRAG 1-1.
I played Sora, my L2 (now L3) elven rogue in both as usual.
In the afternoon session, I played in DALE 1-1, 'The Propect'. It was run by Chip, who is out of the pic range on the right. In this game I played with a couple guys that were in my very first LFR game. Brian (in the Zelda shirt on the right) returned with Tholamin, his L3 cleric. Adam (in the blue shirt on the left) returned with Maladictus, his L2 fighter. Also in the game was Matt (in the grey Fett shirt in the middle), who DM'd my first LFR game. He played Marcus, a L3 ranger. Scott (in the red/black shirt to the left of Matt) played a half elf bard named Theren. The guy at the lower left...I'm forgetting his name and character for some reason. Usually I note such things down, but I was pretty beat that morning and forgot to do it. Excuses indeed! Anyhow, things ended up pretty well. We played up and I came just a few dozen short of leveling to third, but that's OK. I got to see my character dropped for the first time below zero HP, but luckily he didn't chuck it in. I think Matt's character Marcus leveled to four after the game.
This is Brian's LURU 1-1 in the evening session. If I remember correctly, Brian mentioned this was the first time he's DM'd in five years or so. They seem to have enjoyed the game though! Brian's a funny guy that knows the game though, so how could he fail?!
Friday, June 26, 2009
Sunday, June 21, 2009
Here's a link to the TMP article:
Wednesday, June 17, 2009
The match was a 6000 point Germans vs Soviets match between John/Mark and Josh/Bobby. Mark is a newcomer to the game, and is involved in the modern armor games (I think) run at Village. I didn't get as many photos as I usually do as I was bopping around between things last night, so I apologize if this isn't up to the usual coverage.
Not far into the game, things were moving along for the Germans. Very little damage to the Germans, but this would change. The game was a 'Hold the Line' scenario IIRC, with the Germans defending the lower side of the table as you see here. I think their two markers were in the trees at the middle of the table, and the other I am not sure about. It might have been the tree at the bottom. John had his 88mm and Elefant in action, two units that Josh doesn't like very much...
This guy was working on his 'Nids. He's converting the talon colors and the like to the orange you see on the bottom unit.
It will be 10mm using Napoleonic Command.
If I didn't have a previous commitment, I'd be there. :(
But if you enjoy Napoleonics, best to show up!
Shot of the table set-ups.
Monday, June 15, 2009
I played in CORE 1-1 (Core: 'Inheritance', L1-4). We had six players total. There was: Angie (Roselyn, gnome bard), Joe (Gil-Glin, human evoker), Will (Malachi, human ranger), Jimmy (Kisthanis, Eladrin warlord) and of course my elven rogue, Sora. Nic DM'd the module. It was a fun day. As usual Jimmy's character took some whacking, but survived to fight again another day. We ran slightly shorter than the Cormyr game, which ran right up until the store's closing. Village Games was very accommodating in the late running.
Photo is of the Cormyr folks. The photo of our group didn't really turn out to well. I only took two photos total though, so...
Wednesday, June 10, 2009
Here's Ben, whose Eldar Falcon I showed last time around. He's still on his Eldar mission as you can see. Later in the evening he helped out with basing some 'Flames of War' armored vehicles.
These folks are playing Gorkamorka, a vehicles based game set in the Warhammer 40K universe. I've played it before, but never really got into it much.
As usual, Herb's playing Germans and Josh is playing Reds. I didn't watch much of the game, but from what I heard afterwards Herb's forces couldn't take the other side of the table. His forces were required to capture three of the five houses, I think, and hold them for a turn. That's Herb on the left and Josh on the right.
Monday, June 8, 2009
You can never have too many markers...
Wednesday, June 3, 2009
It was a 6000 point match, 3000 to a side. On the Soviet side was Bobby and Josh (as usual), against John, myself and a gentleman whose name I forgot to ask. Sorry! Anyhow, we played on the usual store table. The scenario was 'Breakthrough'. The objective was to occupy ground adjacent to the two haystacks seen in a below pic.
Placement of forces...
Someones fantasy minis.
Monday, June 1, 2009
Unfortunately, I do not live in the UK. But I'll probably pop in the next time I'm over that way...that is if they're still taking visitors!
Sunday, May 31, 2009
The four afternoon sessions run were: CORE 1-3 (Core: 'Sense of Wonder', L1-4), DALE 1-2 (Dalelands: 'Blades For Daggerdale', L4-7), EAST 1-4 (East Rift: 'Darkness In Delzimmer', L1-4) & WATE 1-1 (Waterdeep: 'Heirloom', L1-4). I played in 'Heirloom' this session.
The four evening sessions run were: AKAN 1-1 (Akanul: 'The Rotting Ruins of Galain', L1-4), CORM 1-1 (Cormyr: 'The Black Knight of Arabel', L1-4), EAST 1-2: (East Rift: 'Marauder's Spear, L4-7) & TYMA 1-1 (Tymanther: 'Elder Wisdom', L1-4). I played 'The Rotting Ruins of Galain' this session.
This is a shot of prep for the first session. I played in WATE 1-1 (Waterdeep: 'Heirloom', L1-4), run by Victor (the guy at the end of the table). He did a good job as DM, and we had an interesting party. I played Sora, my L1 elf rogue. Angelica played Anias, her L4 druid. I think this was her last L1-4 with her, as she's moving her into the L4-7 sessions from now on. Tyler played Varim, his L2 swordmage, an interestingly RP'd character. He got us into a bit of trouble, but nothing we couldn't get out of. Unfortunately, his slapping of a NPC did cost us a story reward, but he did honestly RP his character. Lots of comic relief as well, though at times I think Anias (and Angelica) wanted to restrain him. ;) Brian played Tholamin, a 2L cleric. Steve played Bezoar, a L1 gnome wizard. Being a gnome did come in handy in an encounter, though I won't go into specifics as to not ruin it for future module players. I think we were one short this game as per the scheduled players.
Wednesday, May 27, 2009
There were essentially four players in the game: John (on the left above), Bobby (the guy on the right in the foreground), Josh (in the background) and Herb (not shown). The game was played in 'The Cauldron' scenario format from the rules book. Herb and John played the Germans with 1500 points each, with Bobby and Josh as the Soviets, also at 1500 points each. The basic objective of the game is for the Soviet forces to hold their three objectives, which are shown (somewhat) in a pic farther down. Herb/John were pretty much a solid armor force and Bobby/Josh were a mixed force, with armor, infantry and air support.
This was pretty much the end of the game. Although the German forces had taken a bit of a pasting, all wasn't necessarily lost. The three German tanks next to the white house managed to survive until the end of the required Soviet turn, which was a required action for German victory. However, there were some questions about Morale checks or some such thing, and in the end the battle was declared a draw.
Everyone here is pretty much still learning the game, but it seems to be getting better. This was the first 'Flames of War' match I participated in, and I certainly enjoyed it. Once we all get the rules down, and I figure out what I'm going to play, it will be even better.